Okay, I'm going to try doing this in a table so you can see the similarities and differences in the scripts more easily. You should be able to print this with the page setup as landscape if you want to.
Original Script | Edited Script | Comments |
---|---|---|
Event Motion Change: Wait Member 1 Motion Change: Wait Member 2 Motion Change: Wait Member 3 Motion Change: Wait Member 4 Motion Change: Wait Event Direction: To Party Leader Apply Together Camera Distance Zoom In Camera Vertical Angle Change Camera Horizontal Angle Change Apply In Order None Text Box: Little Boy Event Look: Happy Text Message... not checked Input: Buttons: Constant Wait Text Box Close Text Message Close Window Input: Multiple Choice Sort: User Choice Apply If 1 Event: Single Action Text Box: Little Boy Script Branch: Treasure Flag01 On Text Message... not checked Input: Buttons: Constant Wait Condition End Script Branch: Treasure Flag01 Off Text Message... not checked Input: Buttons: Constant Wait Close Text Box Text Message Close Window Call: Random Item Script Data: Treasure Flag01 On Condition End To End Apply If 2 Text Message... not checked Input: Buttons: Constant Wait To End Sort End Close Text Box Text Message Close Window Event Look: Normal Call: Camera Reset 30F Event Motion Change: Walk Member 1 Motion Change: Walk Member 2 Motion Change: Walk Member 3 Motion Change: Walk Member 4 Motion Change: Walk |
Jukebox Flag = On Apply Together Call Content Jukebox Event Motion Change: Wait Member 1 Motion Change: Wait Member 2 Motion Change: Wait Member 3 Motion Change: Wait Member 4 Motion Change: Wait Event Direction: To Party Leader Camera Distance Zoom In Camera Vertical Angle Change Camera Horizontal Angle Change Wait xF Text Box: Little Boy Event Look: Happy Text Message... checked Text Box Close Input: Multiple Choice Sort: User Choice Apply If 1 Event: Single Action Text Box: Little Boy Script Branch: Treasure Flag01 On Text Message... checked Condition End Script Branch: Treasure Flag01 Off Text Box? Text Message... checked Call: Random Item Script Data: Treasure Flag01 On Condition End To End Apply If 2 Text Message... checked To End Sort End Close Text Box Event Look: Normal Call: Camera Reset 30F Wait 30F Event Motion Change: Walk Member 1 Motion Change: Walk Member 2 Motion Change: Walk Member 3 Motion Change: Walk Member 4 Motion Change: Walk Jukebox Flag = Off |
Jukebox commands These 5 are executed instantaneously regardless. This command is Applied In Order no matter what. Not needed since everything is applied together. There cannot be any Apply In Order commands. Set the Wait to the length of the longest camera command to cause the script to wait for completion. I have changed your Message Windows to checked, because it eliminates the need for Close Window commands, yet it still basically does the same exact thing. All of the following is Applied In Order anyways It appeared as though this belonged here, if not, just disregard it. This script should work fine if it is mainly all Data commands, because they execute in order anyways This command will take care of closing any open text boxes--only needed once for the whole branch. Executes in order. Executes Together, so a Wait command is necessary. These 5 execute instantaneously anyways. Ends Jukebox so script can terminate. |
I hope that helps you out, and if my script gives you any problems, let me know what the problem is and I will try to help you fix it.